An idle auto battler that lives in a tiny window on your desktop. Your heroes fight, loot and evolve — even while you're busy with real life.
Shrink it into a lean strip beside your work, or expand it when it's time to optimize. The battle never stops.
A small always-on-top window built to sit beside your work, your classes or your second monitor.
Monsters pour in from three flanks while tanks hold the wall, snipers pick targets and healers keep the line alive.
Seven classes that transform into entirely new heroes — turret engineers, undead juggernauts, storm mages.
Fight from Earth to the Sun. Every world changes the rules with new elements and colossal bosses.
Every drop lands at a fixed tier — C through SSS. No hidden rerolls once it's in your hands, so a build you plan today still holds up tomorrow.
No menus to babysit — just a squad that keeps getting stronger.
Build a squad from your growing roster.
Drop them on the field. Nothing else to click.
Gear and XP roll in whether you're watching or not.
Hit a tier, pick a branch, become something new.
Switch any time — your squad doesn't care which one you pick.
Full window open, watching the fight, moving gear around and steering your squad in real time.
Earth is only the beginning — push toward the Sun through worlds that fight back.
Every hero starts simple and splits into two very different evolutions as it levels.
Holds the front line and eats the hits so nobody else has to.
Every class transforms across five tiers — by the top of the ladder it barely resembles where it started.
The loop is simple. What feeds it isn't.
Yes — Free to Play on Steam, no purchase required to play.
No. It's built to run in a small always-on-top window next to whatever else you're doing — progress keeps happening either way.
Windows at launch.
Yes — progress is validated server-side, so it's online-required.
Not at launch — keyboard and mouse only.
No date yet. Wishlist on Steam and watch the Discord — you'll hear it there first.